PolyBuzz Review: Free Chat, Heavy Ads and an 86% Coupon That Isn't
Free plan: Text chat on the Standard model with ads; two free voice plays; one image generation to start.
from $8.25/mo
My PolyBuzz verdict: free chat, paid for in ads
What is PolyBuzz? A character hub for roleplay and companion chat, with an image generator bolted on the side. It is live at polybuzz.ai as of 23 September 2026.
The homepage title reads "PolyBuzz | Talk to AI Characters & Enjoy Free AI Chat Anytime", and the page calls the service "a Free, Private, and Unlimited AI Chat platform with over 20 million unique Characters".
Most of that line holds up, which is more than I can say for most homepages in this category. The PolyBuzz AI chat is free and behaves as unlimited; you pay in attention instead of dollars, with ads, coin prompts and paywalls stacked on nearly every screen. The library is enormous and mostly fandom bots, which is great if you love anime and Marvel, and a lot of scrolling past vampire CEOs if you don't.
The moment that sums it up came while I was waiting on a render. I caught myself thinking I was paying ten bucks a month to make a pretend knight fight a pretend barista, and I didn't hate it. That is the honest case for PolyBuzz: cheap, goofy, low-stakes fun.
I'd call it good value as a free toy and weak value as a subscription, and I'd only pay if the ads are the one thing you can't live with, because that is mostly what the money removes.
PolyBuzz at a glance
- Price from
- $8.25/mo
- Free tier
- Free plan available
- NSFW content
- Soft only
- Platforms
- Web, iOS, Android
- How it was tested
- Hands-on test, paid plan,
- On your card statement
- Not known yet - I have not paid for it
Key takeaways
- Free text chat is the real product, and the price of it is ads on almost every screen.
- The library is huge and fandom-heavy, so expect to scroll past a lot of near-identical characters.
- The $9.9 Basic tier buys ad-free chat and Long Memory, not a different chat model.
- The "86% off" coupon is measured against inflated strikethrough prices; the real saving is far smaller.
- Payments are non-refundable and the company owns what you generate, so pay monthly or not at all.
How I used it: seven weeks, one rename late
PolyBuzz and I go back further than the name. I'd used it for months back when it was still Poly.AI, so the January rename to PolyBuzz felt less like a launch and more like a repaint. It mostly meant more purple, and half the tutorial videos suddenly showing the wrong logo.
Anyone who edits video for a living knows that particular pain: the product hasn't changed, and every old export is suddenly wrong.
My stretch with the renamed app ran seven weeks, from February into March 2025. I came to it as a returning user, not a newcomer, and months on Poly.AI meant I knew my way around even in the new colours. So this isn't a first-impressions review.
| What | Details |
|---|---|
| Period | Feb–Mar 2025 |
| How long | 7 weeks |
| Plans I paid for | Poly Standard ($9.90, week 3) |
| How it ended | cancelled when the renewal email arrived |
| Facts re-checked | 23 September 2026 |
From the author's own notes; prices and features re-checked on 23 September 2026.
It's the view of someone checking what a new logo had changed, and finding the answer was mostly paint.
Most of what I remember from those weeks is stories. There was a noir detective case in 1950s Cleveland, a crowded room with a pirate, a barista and a knight, and one evening lost to lighting a fedora. The habits came straight over from the old app, and so did my patience for its quirks.
I stayed on the free tier for the first stretch and paid $9.90 for Poly Standard in week three. It ended the day the renewal email arrived, and the ads are the reason it ended. The table below has the dates and the plan; the rest of this review has the detail, and the parts where today's app no longer matches what I remember.
Seven weeks is not a long relationship, even by app standards. It was long enough to meet the free tier at its best, the paid tier at its most tempting and the ads at their most persistent, which is roughly the order in which most people meet them.
Getting into PolyBuzz today: one checkbox and one code
The front door of PolyBuzz is short, which is either respectful of your time or a sign that nobody is checking much. Here is how it works for a newcomer as of 23 September 2026, step by step, with my opinion on each.
My PolyBuzz test log
Chris FurreyFounder and writer Hands-on test, paid plan own card, no press account
-
Came back after the rebrand, logged into my old Poly.AI account and spent 25 minutes scrolling the library.
-
Free text chat was still unlimited after the rename. The same fruit-game ad played before replies.
-
Week three: paid $9.90 for Poly Standard. Replies got noticeably less repetitive.
-
Bought the $2.49 pack of 1,000 coins for avatar images and used it up in one evening.
-
Cancelled when the renewal email arrived.
– 29 days plan paid for: Poly Standard Monthly Total spent $12.39
The age gate
The first visit shows a site-wide 18+ gate. It is a single checkbox, "I confirm that I am over 18 years old and agree to Privacy Policy, Terms of Use and EULA", followed by an Enter button. One tick agrees to your age and three legal documents at once, the kind of efficiency I'd admire more on an invoice.
I don't expect a character app to check passports at the door. But a checkbox is the lowest bar there is, and anyone who can click can clear it. The Terms, covered further down, promise more than this gate delivers.
It's an unusual order of operations. The site trusts you completely at the door, then spends the rest of the evening trying to sell you something.
Logging in
Browsing and viewing characters works while logged out. Chatting requires login. I think that is the right split for a catalogue this size: you can window-shop before anyone asks for an email.
Login and sign-up share one modal. It offers Continue with Apple, Continue with Google, or an email address. The email route is passwordless, so there is no password to set. Instead, PolyBuzz sends a 6-digit code by email.
The code email arrives in under 1 minute. The sender shows as "PolyBuzz". The subject line puts the code first, as in "721300 is your PolyBuzz verification code."
I like that more than I should, because the code is readable from a notification without opening anything.
Passwordless login has a trade-off, though. There's nothing to forget, but every fresh login means another trip to the inbox, and that trip comes up again in the friction section.
What you skip
There is no username step. There are no onboarding questions either: no quiz about your tastes, no survey about what brought you here. For an app that later asks for money on every screen, it asks for remarkably little information up front.
The display name is set automatically to the email prefix. The profile URL is built from the same prefix plus a short code, in the form /profile/<email-prefix>-GFzXEu. My advice: sign up with an address whose prefix you'd be happy to see on a public profile, because PolyBuzz will print it there without asking.
The whole PolyBuzz sign-up takes about 1 minute. After it, the only emails that arrive are verification codes. No welcome series, no newsletter and no "your companion misses you" nudge, which I count as a point in its favour.
The first screen after sign-up
The Messages panel has three tabs: Events, Interactions and Notifications. On a new account all three are empty. It looks like a studio on move-in day, with labelled shelves, nothing on them, and a faint suggestion that you're expected to fill them.
It is a clean start, and I mean that as a compliment. Plenty of apps greet a new account with a welcome gift, a streak counter or a push to upgrade; this one greets it with silence, and the selling starts later.
The library: 20 million characters, one vampire CEO
I came back after the rebrand, logged into my old Poly.AI account, and spent 25 minutes just scrolling the library. I wasn't hunting for anyone in particular; I wanted to see what the new name had done to the shelves. When a site says it has 20 million characters, that turns out to mean roughly 19.9 million versions of the same brooding vampire CEO.
It felt like a used-car lot where every other car is the same black sedan with tinted windows. The sedans were fine. I just hadn't come for a sedan.
The site's own claim is "over 20M characters". The catalogue is huge and user-generated, and it leans hard toward fandom: anime, K-pop, Marvel, COD Task Force 141 and MHA. The categories tell you who the audience is: Dominant, Yandere, Harem, Mafia, Femboy, Furry and BL/GL. Anyone after a PolyBuzz femboy or yandere bot will find a whole category waiting.
That list doubles as a warning label. If Yandere or Mafia is your thing, you're well served. If you want a quiet, grown-up conversation partner, you'll need to dig, because the front shelves are stocked for drama.
PolyBuzz also runs topic landing pages for anime, manga, movies, boy bands, Coachella and zodiac. Webtoon shots have their own category as well. I read those landing pages as search-engine bait more than a browsing aid, though they do cluster related bots in one place.
One naming trap is worth knowing about. The "Subscriptions" menu has nothing to do with paying; it means following creators, which is free. It also recommends creators to follow.
On an app that sells three subscription tiers, I'd have picked a different word, since a menu called Subscriptions is the last place a careful person clicks.
My advice for this library is the same as for a flea market: know what you want before you walk in. If you arrive with a fandom in mind, the size works for you. If you arrive curious, it mostly works against you, and the vampire CEOs will find you first.
Making your own character on PolyBuzz
The creator form
Making an AI chat character on PolyBuzz is free, per the FAQ. On the web it starts from "Create Character" and in the mobile app from the "+" button, and either way you can set a character's voice, tags, story and appearance. Created characters can be public or private.
The depth is better than the form's first screen suggests. The Background field takes up to 10,000 characters, the creator takes dialogue examples, and there are 60+ preset TTS voices to pick from. Ten thousand characters is a full treatment, not a logline; most bots I'd want to talk to could be written in a tenth of that.
There is also a "Character Bank" inside the creator. For anyone moving house, the creator imports JSON files and character-card images from Character.AI, Pygmalion, TavernAI and others. That import is the most useful thing in this section, because a character built somewhere else doesn't have to be retyped from scratch.
The footer links to two guides: book.polybuzz.ai, a character-creation guide, and polybuzz.gitbook.io/upload-character, a guide to migrating characters. I'd read the second one before importing anything, the same way I'd read a codec spec before trusting a transcode.
Your side of the chat
Your own persona has its own control. The chat toolbar has a Persona switch, and it is OFF by default. If you want the bot to treat you as a specific person rather than a blank "you", that switch is where the app keeps it.
It's easy to miss because it starts off, and I'd turn it on before the first message rather than halfway through a scene.
The creator economy
Profiles show supporters and subscribers, plus a diamonds balance. The creator program is called "Community Contributor". Creators earn 1 "Poin" for every 2 coins other users spend on their characters.
The fine print is where it thins out. Creators need 100,000 Poins minimum to qualify and exchange, and at most 80% of Poins can be exchanged at a time. The exchange ratio can change without notice.
Put together, other people have to spend twice that many coins on your characters before you can cash anything out. Even then, you can't take all of it, and the rate is whatever it is that day. I'd treat it like a gift card from a store across town: nice if it ever turns into money, not something to plan a month around.
So build characters because you enjoy writing them. The tools are good enough for that, and the import alone makes PolyBuzz a reasonable second home for characters you already have. I'd write for my own amusement long before I'd write for Poins.
What talking to PolyBuzz characters is like
The noir case I cared about
The Story mode was my favorite part of PolyBuzz, and it wasn't close. I built a slow-burn detective plot set in 1950s Cleveland, pure noir, the kind of story that wants venetian-blind shadows and a lot of rain. The narrator kept track of three suspects better than I did.
That last part stung in a good way. Keeping continuity straight is literally what I get paid for, and being out-organised by a narrator was humbling in a way I enjoyed. It felt less like chatting with a character and more like working with a script supervisor who never went home.
Story mode, as a named feature, isn't in today's app. The model selector now lists named in-house models tiered by subscription: Standard, Long Memory 2X, Passion, Tale, Saga, Conqueror, Lumina and Overture. The closest things to my narrator are Tale, a paid model, and Saga, which the selector describes as long-form adventure, fantasy and isekai, with multiple characters.
My advice to anyone who liked the old Story mode: don't expect it back under its old name. Look at Tale and Saga, and read a few replies before paying, because a narrator is only as good as its memory.
The knight, the barista and the pirate
I tried a multi-character room with a pirate, a barista and a medieval knight. I expected chaos and got a running joke instead: the knight kept challenging the barista to duels over oat milk. That was the hardest I laughed all month, alone at my desk, which says more about me than about the app.
Don't go looking for that room today. PolyBuzz has no group-chat feature; the only match is a user-made 1-on-1 bot named 'Group-Chat Maker' that roleplays a group scene, listed as "1v1 Chat with Character Group-Chat Maker for Free Personalized Conversations". Multiple characters now live inside the Saga model, which sits in the top tier, so the knight and the barista would cost real money to reunite.
That's a shame, because the joke only worked with more than one voice in the room. A single bot pretending to be three people is ventriloquism, and ventriloquism rarely gets the timing right.
A typical chat today
As of September 2026, a community bot such as "Bucky Barnes" (Marvel, by @Lou) shows 39.1K chats. Its greeting is a long scene written by its creator, and the user's display name is dropped into it automatically. It's a strong cold open, the kind that does half the work for you.
Replies come back in about 3–5 s. They are short, 2–3 lines, in the usual action-in-asterisks plus dialogue roleplay format. They stay in character, and they stay consistent with the scenario.
A typical reply: "Bucky: Just didn't sleep well. Again. He rubs his temples, clearly irritated by your presence but trying to hide it." Another: "Bucky: You... got me coffee? He takes it cautiously, as if expecting it to be poisoned or something."
That is competent fan fiction at the speed of a text message. It is also all reaction and no direction: on the Standard model the bot gives little story push. You serve, it returns the ball, and the rally ends when you stop.
Think of a scene partner who hits every mark and never pitches an idea.
For a quick scene that's fine. For anything with a plot, you end up writing both halves of the story and letting the bot do the voices.
The toolbar and the model menu
The toolbar under the chat has a model selector, set to Standard, and a Restart button. The More menu holds History and a "Go on" auto-continue toggle marked New. If the passive replies bother you, I'd switch "Go on" on first; it reads like the app's own admission that the bot needs a nudge.
Restart is the other button worth knowing. When a scene goes stale, starting over is faster than arguing a character back on track.
The paid models are sold on personality rather than specs. Overture is described as immersive roleplay and world-building, and Lumina as built for emotional connection. Saga is the multi-character adventure model, and the only place a crowded scene like my knight's lives now.
Those descriptions are marketing lines, and I'd want to read a transcript before paying for any of them. The difference between models is the whole product here, and the selector gives you adjectives, not samples.
My take: in AI chat roleplay on PolyBuzz, the bots are good at being a character and weak at being a story unless someone drives. In 2025 the narrator did the driving, and that's the thing I miss when I look at the current free chat.
Memory: good for an evening, shaky by morning
What forgot what
Memory on Standard was fine for an evening. Within one sitting the case held together, and the detective followed the thread I'd laid out without being reminded. By the next day my detective had forgotten who the murderer was, and I'm fairly sure that was me.
Either that's a memory problem or the best alibi I've ever had.
In editing terms it was a continuity error across a cut. Inside a scene everything matched; across the night, the wardrobe changed.
Short-range memory still works on the free model today. In a fresh chat the bot picks up the coffee and Sam details correctly. Longer scenes are where other reviewers report trouble: one (ai-girlfriend-review.com) reports memory forgetting details in long scenes, such as a train-station scene drifting into a hotel.
That fits the general pattern: the app is good with the last few messages and vague about everything before them. Treat it like a friend at a noisy bar who remembers what you just said, and not what you said an hour ago.
What's sold as the fix
The model selector lists Long Memory 2X, with Standard as the default. Another reviewer (intimeros.com) reports memory scaling by tier, with '2X long memory' on Basic and Premium and 'unlimited + Permanent Memory' on Ultimate.
A "Permanent Memory is here!" banner pops up on the first chat. The model selector describes it as "Strongest memory yet. Longest context + live updates. Never forgets you."
That last phrase is a big promise, and memory marketing is the easiest kind to write and the hardest to check from a paywall.
I'd hold the app to it before paying.
The Permanent Memory page
Permanent Memory keeps a structured memory page per character, with Bond, Character, User, Important Events, Agreements&Tasks, Important Items and Relations. The page lives at /character/memory/<id>. It shows a day counter for shared memories, which reads "Our Memories for 1 Day(s)" on a new chat.
The page has pinned items and shows Bond, Character and User counters. Its event log has fields for Participants, Event description, Time and Location. That is a case file, and I'd have loved one for a 1950s murder that kept slipping away overnight.
The catch is the price tag. "Unlock" on the Permanent Memory page opens the Ultimate paywall. The best memory tool in the app sits in the most expensive tier, like the diner special with market price written next to it.
My advice: if memory is the reason you'd pay, try the cheaper Long Memory route before looking at Ultimate. A detective who forgets the murderer overnight is funny once. Paying top-tier money to fix it is less funny.
PolyBuzz images, voice and video
The image generator
The homepage lists "Generate Image" as a top-level feature, and it works on the free tier. It has Prompt and Setting panels and takes a prompt plus presets. The theme is anime: the generator comes with anime character presets, and subject presets include Yor Forger, Nami and Gojo.
Style presets include Fantasy, Cyberpunk, Manhwa and Furry. Age presets are Young Man, Mature Man, Elderly Man, Young Woman and Mature Woman. Further presets cover expressions, gestures, poses, accessories, composition and settings, which is more knobs than some grading plugins I'd pay for.
There are novelty modes too. A "Ship Them" generator makes two-person images, and templates include OC Generator, SSR Character Card, LINE stickers and Midnight Video Call, among others. Despite the name, that last one is an image template, not a call.
For fandom users that list is the point. For someone who spends working hours fixing light and faces, it's a toy box with a lot of compartments and not much instruction.
Using PolyBuzz for drawing means writing prompts and picking presets, and a plain prompt works as well: "elderly lighthouse keeper on a stormy cliff" generates successfully into My Gallery. Generated images appear in My Gallery, which offers Regenerate, Apply and Delete. It's a simple bin, and simple is fine for this; I'd take a clean gallery over a clever one.
Opinions on the output split. One reviewer (ai-girlfriend-review.com) describes image quality as mixed, with recurring hand and eye artifacts. Another (callyourgirlfriend.com) calls the image generator the app's standout feature.
I'd believe both: hands and eyes are where every generator gets caught, and a standout feature in a text app is a low bar.
Webtoon shots
"Webtoon shots" are user-made AI comic panels attached to characters. They carry an "Update to 2 Shots" label. It's a storyboard feature in all but name, and I think it's the one visual idea here that feels like PolyBuzz's own.
Voice
Voice on PolyBuzz is playback of replies; it is not described as real-time voice calling. Past the free plays, the paywall reads "Unlock all Character Voices Now!". So think audiobook, not phone call.
For a character app, I'd rather have a good voice reading a good line than a live call with lag.
Reviewers disagree about how it sounds. One (aigirlfriendscout.com) found the voices natural and adaptive, rated 4.2/5. Another (intimeros.com) found the AI voice noticeably artificial and too slow.
When two reviewers split that far, I suspect it depends on which voice you land on, and there are a lot of them.
| Feature | Free | Paid |
|---|---|---|
| Chat model | Standard | Basic: Standard + Long Memory; Premium: + Passion, Tale; Ultimate: + Saga, Conqueror, Lumina, Overture, Permanent Memory |
| Ads | AdSense display, anchor, in-text, full-screen vignette | ad-free |
| Voice playback | 2 plays marked Free, then paywall | unlimited voice listening on the chat page |
| Chats | no limit hit in 3 messages | unlimited chats |
| Speed / queue | - | faster responses, skip the queue |
| Image / avatar generation | counter of 2, used up by one generation | extra attempts a day: Basic 20, Premium 30, Ultimate 30 |
| Paid model rounds | Left: 0R; buy rounds with coins (Conqueror 20 rounds = 600 coins) | Ultimate: unlimited |
| Webtoon shots | - | full access |
Limits as listed on 23 September 2026.
Video
Video is the murky one. Coin "Live Photos" produce static images, not video, and no video-generation feature is described on official pages or the Google Play listing, whose own wording is "live photo: Convert text prompts into visuals". The Ultimate paywall does now list Video among its perks, so something may be coming.
I'd hold off paying for a feature the rest of the site doesn't describe. Until then, video on PolyBuzz is a word on a paywall.
What the PolyBuzz free tier really costs
Unlimited chat, still
Text chat on the free tier was still unlimited after the rename. I kept waiting for a new message cap to show up with the new logo, the way a new menu design at a diner usually comes with new prices, and it never came. For seven weeks I never had to count messages, which is rarer than it should be in this category.
The current picture is muddier on paper than in practice. Membership lists "Unlimited chats" as a paid perk, which implies free chat is capped. Yet no message limit appears within 3 messages on the free tier, and the FAQ still markets chat as "free, unlimited, and private", with no numeric cap.
Neither the Google Play listing nor the FAQ publishes a daily message ceiling. One blog estimates the free tier at about 30-50 messages per session, and no other source corroborates it. I'd treat that number as rumour until the app itself prints one.
The honest answer to "is it free" is yes, for now, as far as anyone can see.
What I paid instead
What I paid for instead was ads. I'd write something heartfelt to a widowed beekeeper character, and the same merging-fruit game ad I remembered from the Poly.AI days would play before her reply. There is no graceful way to read a grieving beekeeper right after a fruit game; the tone never recovers.
I'd have paid a small amount just to move the ads to after her reply instead of before it. Nobody asked, which is fair, since my attention was the thing being sold.
The ads on the web today come in different shapes, and they are no lighter. The free tier shows ads served through Google AdSense, in display, anchor, in-text and full-screen "vignette" formats. Ads are heavy on the free tier.
A World of Tanks banner ad sits in the sidebar, and an anchor ad sits at the bottom right. Google "Discover more" related-search chips sit at the top of chat and image pages. Opening the image generator brings up a full-screen Google vignette ad.
Other people notice it too. One reviewer (intimeros.com) reports too many pop-up ads on the free version, and the Google Play listing declares ads and in-app purchases. An in-app purchase declaration on a free app is standard; an ad load this heavy is a choice.
Where free stops
The free tier uses the Standard model and has no paid models. Voice gets 2 playbacks of bot replies, each marked "Free", and the 3rd playback opens the subscription paywall.
Images are stingier than they look. On the free tier the image generator shows a counter of 2 before generating, and the counter drops to 0 after one generation, so a single generation uses it up. No official page publishes a free-tier image-generation cap, so that counter is the only guide you get.
A counter that says two and means one is a small thing. It's also the kind of small thing that makes me read every other number in the app twice.
My verdict on free: it is good for text roleplay, and for a lot of people that's plenty. If you can live with the ads, I don't see a strong reason to pay. If you can't, the real product the paid tiers sell is quiet.
It's a strange thing to charge for, and PolyBuzz charges for it well.
| Plan | Monthly | Yearly | Notes |
|---|---|---|---|
| Basic | $9.9 | $99 ($8.25/mo) | strikethrough $55.2 / $652; coupon $8.49/mo; Standard + Long Memory models |
| Premium | $19.9 | $199 ($16.6/mo) | strikethrough $111 / $1306; coupon $15.9/mo; adds Passion and Tale |
| Ultimate | $29.9 | $299 ($24.9/mo) | strikethrough $165 / $1948; coupon $22.9/mo; adds Saga, Conqueror, Lumina, Overture, Permanent Memory |
Prices as published on or before 23 September 2026; sources in the text.
PolyBuzz plans and prices
What I paid in 2025
Week three I got curious and paid $9.90 for Poly Standard. The replies got noticeably less repetitive, which made me realize the free tier ran an older model. That felt a bit like the free version being slightly broken on purpose, like a demo reel with the best shots held back.
I remember the moment more than the money. It was the difference between a rough cut and a graded one: same footage, suddenly watchable, and a quiet suspicion that the rough cut had been left rough on purpose.
The name has moved since. On the web on 23 September 2026, the $9.9 monthly tier is called Basic. The App Store still sells Poly Standard Monthly at $9.9, plus a Poly Standard Weekly Plan for $4.99.
I paid $9.90 in 2025, and the same money buys the same tier today under a different name, depending on where you buy it.
The model story has moved too, and it undercuts my old theory. "Standard" is now the name of the free default model, and it is available on all tiers, including Basic. Basic adds the Long Memory model, which is also on every tier.
So whatever I felt in 2025, the plan table today says Basic buys memory and quiet, not a different brain.
The plans on 23 September 2026
Basic costs $9.9 a month on the web, shown against a strikethrough $55.2. Yearly, it is $99, shown as $8.25/mo against a strikethrough $652.
Premium costs $19.9 a month against a strikethrough $111. Yearly, it is $199, shown as $16.6/mo against $1306.
Ultimate costs $29.9 a month against a strikethrough $165. Yearly, it is $299, shown as $24.9/mo against $1948. There is no quarterly billing: only Week, Month and Year SKUs exist.
I doubt anyone has ever paid $1948 for a year of this, and I'd ignore every crossed-out number on the page. The real comparison is monthly against yearly. The yearly Basic plan saves you roughly two months, which only matters if you already know you'll still be here next spring.
Crossed-out prices are the car-lot sticker trick: the big number is there to make the real one look small. On a subscription, the only number that matters is what leaves your card each month.
The weekly plan is the most expensive way to buy the same thing. At $4.99 a week, a month of it costs about double the monthly price, so I'd only use it for a one-week experiment you mean to end.
The same plans in euros and in the App Store
Euro prices run a little higher, most likely regional pricing. Web checkout lists Poly Premium Month at EUR 22.90 and Poly Ultimate Month at EUR 34.90, both checked 2026-09-22. The Ultimate one sits beside a EUR 198 compare-at price, used as a promotional anchor.
The web membership data lists Poly Standard Year at EUR 99, about EUR 8.25 a month. It lists Poly Premium Year at EUR 229, about EUR 19.08 a month, corroborated by intimeros.com. Poly Ultimate Year is EUR 349, about EUR 29.08 a month, also corroborated by intimeros.com.
The App Store sells Poly Premium Monthly for $19.9, pitched with stronger memory chat models, unlimited voice listening, ad-free use, priority chat, and the Passion, Tale and Standard models. It sells Poly Ultimate Monthly for $29.9. If you're in Europe, budget from the euro figures, not the dollar ones quoted in most reviews, including this one.
What every paid tier gets
The pricing page's feature matrix is grouped into Experience, Personalize and Others. Most of it is shared by all three tiers:
- ad-free use
- unlimited voice listening on the chat page
- unlimited chats
- faster responses, and skipping the queue for priority
- full access to Webtoon shots
- chat theme packs, custom chat backgrounds, chat bubbles and avatar frames
- profile decorations, nicknames for favourite characters and pinned characters
- generating characters without a queue
Read that list twice and a pattern shows up. Most of it is either the removal of something the free tier added, like ads and queues, or decoration: themes, bubbles, frames and nicknames.
Avatar generation scales a little. Basic gives 20 extra avatar generation attempts a day, Premium gives 30 and Ultimate gives 30. Premium and Ultimate add exclusive profile decorations for created characters.
PolyBuzz pricing
Prices verified .
Free
$0
Just enough to feel the vibe.
- Free plan available
Poly Standard Weekly Plan
$21.62/mo
Billed $4.99 every week
No discount
- Standard membership tier
- Billed weekly (in-app purchase listing; exact feature list not itemized separately from the Standard monthly plan)
Poly Standard Monthly
$9.90/mo
Billed every month
No discount
- Standard membership tier
- Billed monthly
Poly Standard Year (web)
$8.25/mo
Billed $99 once a year
16% less than paying monthly
- Standard tier
- Billed yearly via web checkout; steady-state (non-promotional) price read from the membership page's own embedded pricing data
- SKU web_sub_st_year_9900
Poly Premium Monthly
$19.90/mo
Billed every month
No discount
- Premium tier: stronger memory chat models
- Unlimited voice listening
- Ad-free
- Priority chat
- Access to Passion/Tale/Standard models (Apple App Store IAP
Poly Premium Year (web)
$16.58/mo
Billed $199 once a year
No discount
- Premium tier
- Billed yearly via web checkout ($199 a year on 23 September 2026).
Poly Ultimate Monthly Plan
$29.90/mo
Billed every month
No discount
- Ultimate tier: everything in Premium plus additional models (Permanent Memory
- Overture
- Lumina
- Conqueror
- Saga) and extra profile customisation (Apple App Store IAP
Poly Ultimate Year (web)
$24.92/mo
Billed $299 once a year
No discount
- Ultimate tier
- Billed yearly via web checkout ($299 a year on 23 September 2026).
Prices shown reflect steady-state rates from official pages; promotional discounts may vary by region and platform.
Ultimate gets the same 30 attempts as Premium, so don't pay for the top tier to get pictures.
Where the tiers split
The models are the real difference. Standard and Long Memory come with every tier. The Passion model comes with Premium and Ultimate, and so does the Tale model.
Everything else is Ultimate only. That covers Saga, plus Conqueror, Lumina and Overture, all three marked new. Permanent Memory is Ultimate only as well.
The Ultimate paywall also lists Photo, Video and Pro Characters. Its headline is "Permanent Memory – 5X Long Memory Boost". That is a long list of things I can't evaluate from a paywall, and I'd not pay three times Basic for adjectives.
That's the gap in the whole pricing page: it tells you what each tier contains and never shows you what the contents do.
Checkout
Checkout is an in-page Airwallex drop-in. It accepts card, Google Pay and Apple Pay, and the form itself is ordinary, which in this app counts as a relief. The September 2026 check viewed checkout only up to the payment form, and no purchase was made there.
Is the step up worth it?
Basic is the only tier I'd consider, and only monthly. It removes the ads, which were the part that drove me off, and it adds Long Memory, which is what a detective case with an overnight gap needs.
Premium doubles the price for Passion and Tale. If Tale is the nearest thing to the old Story mode, it's the tier I'd look at for storytelling, but I'd want to read its output first. Ultimate is triple Basic for Saga, Permanent Memory and three new models.
For a pretend knight and a pretend barista, that is a lot of money.
If you do pay, pay monthly, with a card you can watch, and put the renewal date in a calendar the same day. Nothing on this page is refundable, and nothing about the strikethroughs suggests the company is on your side.
| Pack or unit | Price | What it buys |
|---|---|---|
| 1000 coins (Newbie Perks, first purchase) | $2.49 | - |
| 3000 coins | $4.99 | - |
| 8000 coins | $8.49 | - |
| 20000 coins | $19.9 | - |
| 600 coins | - | 20 Conqueror rounds |
As listed on 23 September 2026.
Coins: the second wallet
Coins are a second wallet on top of the subscription. I bought the $2.49 pack of 1,000 coins for avatar images and burned through it in one evening. I was trying to get my detective's fedora lit the way a real noir DP would light it: hard light, deep shadow, the brim doing the work.
The generator had its own ideas about lighting, and a thousand coins turned out to be one evening of stubbornness. I'd call that money well spent on a lesson and badly spent on a hat. On a real set, lighting takes as many attempts too; the difference is that nobody charges per attempt.
The same 1,000 coins listed at EUR 2.59 on the coins page on 2026-09-22.
What coins buy
Coins are PolyBuzz's virtual currency. They buy rounds on the premium models Overture, Lumina, Conqueror, Saga, Passion and Tale. They also pay for Heart Whisper, Generate Live Photos, Regenerate AI Responses, Inspiration Reply and Unlock Moments.
It's a long menu for a second currency, and each item looks cheap on its own.
Coin packs can also extend voice chat duration. Ordinary text messaging is not coin-metered. That's the good news, and it's the reason the free tier works at all.
The packs in dollars and euros
In US dollars, 3000 coins cost $4.99, shown against a strikethrough $18.7. 8000 coins cost $8.49, marked "83% OFF" against a strikethrough $49.8. 20000 coins cost $19.9, shown against $125.
The euro prices on 2026-09-22 run slightly higher. The coins page listed 3000 coins at EUR 5.99, 8000 coins at EUR 9.99 and 20000 coins at EUR 20.99. The strikethroughs are the same theatre as on the plans page, so read the real price and skip the percentages.
The per-coin price falls as the packs grow, which is how every arcade has always worked. Buy the smallest pack that covers what you actually want, not the one with the biggest percentage on it.
What a round costs
The Conqueror model costs 600 coins for 20 rounds, and Ultimate members get unlimited Conqueror rounds. On a free account, the model selector shows "Left: 0R" rounds for each paid model. So a free user who wants a taste of a premium model pays in coins or not at all.
At the 8000-coin rate, those 20 rounds cost well under a dollar. That sounds cheap per round and adds up per evening, as my fedora can testify. My rule for coins: decide the spend before you open the store, the way you'd decide at a bar before the second round.
PolyBuzz scored 5.5 out of 10 in our tests and costs from $8.25/mo. We have no partner deal with it, so its link is a plain link. Visit the official PolyBuzz website
Closest alternative we can recommend
Joi AI
from $13.99/mo, free tier available
Score 5.5/10
The currency nobody explains
The App Store in-app purchase list also includes "1000 Opals - $5.90", and no official page explains what Opals are for. I'd never buy a currency the seller won't describe. That's a vending machine with no labels on the buttons.
Coupons, countdowns and the 86% that isn't
What a new account starts with
A new account starts with a coin balance of 0. There are no welcome coins and no daily check-in reward. No referral or invite program is found on the web, and there is no promo-code field.
No welcome or coupon email arrives within about 15 minutes of sign-up either. For an app that loves a banner, it's oddly stingy at the door. It shouts discounts from the header and hands a new account nothing, which is a strange first impression.
The one real starter deal is the coin store's "Newbie Perks" pack: 1000 coins for $2.49, shown against a strikethrough $6.23. It is a first-purchase pack, so you get it once. The web membership page has also shown a 'First Week' discounted price next to a crossed-out original price.
The timers
A permanent "UP TO 83% OFF" banner sits in the site header, and it carries a countdown timer. The countdown resets: it reads 19:19, 18:25, 19:57, 08:35 and 07:03 at different points of a single session. A deadline that moves backwards and forwards isn't a deadline; it's a screensaver.
The Coins page shows its own "Today Only" timer. That one once reads 00:00:00 and then 18:45. I'd love a render queue that worked like that, and I'd never trust it with a delivery date.
Deadlines are my trade, and a real deadline has one property these timers lack: it doesn't move. Once you've watched one of them jump back up, every countdown on the site stops meaning anything.
The coupon
Clicking the gift icon beside the chat input opens a coupon popup. It reads "UP TO 86% OFF – You have got a coupon – Got it". After that, the Subscribe paywall shows a "Today Only" timer of about 20 hours, and the sidebar switches to "Subscribe 86% off".
The coupon prices are real. With it, Basic drops to $8.49 a month from $9.9, Premium to $15.9 from $19.9 and Ultimate to $22.9 from $29.9. The yearly prices don't move at all.
The prices themselves are shown clearly, which is the part the banner could learn from.
The maths behind the 86%
The "86%" is computed against inflated strikethrough prices of $55.2, $111 and $165. Against the normal monthly prices, the real coupon discount is about 14–23%. The coupon screens also don't state whether the coupon applies only to the first month.
So the honest headline is roughly a fifth off, maybe once. That's a decent coupon; it just isn't the one on the banner, and the gap between the two is the whole marketing strategy.
My rule here: take the coupon if you were going to pay anyway, assume it covers the first month only, and put the renewal date in your calendar the day you pay. Ignore the timers entirely. They will be back tomorrow with a fresh twenty hours on the clock.
PolyBuzz content settings and age checks
How the filter felt
The filter was looser than Character.AI's but not gone. A flirty scene would sometimes hit a wall, then two messages later it wouldn't. I never worked out the rules; it felt like a client who approves a cut on Monday and rejects the same cut on Wednesday, with no notes either time.
Inconsistency is worse than strictness. With a strict filter you learn where the edge is and stay on your side of it; with a jumpy one, every scene has a small chance of stalling for no visible reason.
On paper the policy is soft: content is moderated and restricted. One reviewer (callyourgirlfriend.com) describes content as staying suggestive rather than graphic. That matches the general temperature, if not the moment-to-moment weather.
There is no NSFW toggle or content-filter setting on the web, and no settings page on the web at all. No clause says paid tiers unlock adult content. Yet the paid Conqueror (CQ) model is advertised as "Breathtaking romance and intense sensuality woven into character-driven narratives".
I read that as marketing that walks right up to the line the Terms draw and stops there.
What the rules say
The Terms prohibit sexual material of every kind, from sexual acts and sexual imagery to soliciting sexual content. They add a zero-tolerance line on abuse material. They also prohibit self-harm, eating-disorder and hate content, among others.
The FAQ says public display of NSFW content is strictly prohibited. Characters flagged with a "Violation" label under those rules become private. Per the FAQ, all recommended content goes through multi-layered AI screening and human moderation.
On paper, then, the PolyBuzz compliance policy is clear and fairly strict. The trouble is that the settings to match them don't exist on the web, so the filter is the only enforcement a user ever meets.
Adults only (18+). This page reviews AI companion apps with NSFW features; no explicit images are shown.
Age checks
The web version asks for no date of birth. Per the Terms, UK users face mandatory age verification through a third-party provider such as Yoti, under the Online Safety Act. The records name the UK providers as Ondato and Yoti.
The PolyBuzz Google Play listing is rated PEGI 18. Outside the UK, on the web, the checkbox is the whole check.
The FAQ, meanwhile, still describes graded modes for different age groups. I can't square that with a service whose Terms admit adults only, and neither, as far as I can tell, can the Terms themselves.
What the front page shows
The front page also mixes popular anime fandom characters into romance-themed tiles. Some of those characters are not adults in their source material. None of those bots were opened.
A family-themed comedy bot sits on the front page too, and it was not opened either.
I'm not accusing any single bot of anything, since none were opened. But a service that admits adults only and still puts those fandom characters into romance tiles on its front page is sending two messages at once. The image generator's age presets, to be fair, stop at adults, which is the right call and the least I'd expect.
PolyBuzz terms in plain English
Who you're dealing with
The operator is a Hong Kong company: "PolyBuzz.ai, which is operated by Singularity Mutual Entertainment Culture Media Limited in Hong Kong". The payment session names a different merchant, "Cloud Whale Interactive Technology LLC", through Airwallex. The App Store seller is CLOUD WHALE INTERACTIVE TECHNOLOGY LLC as well, not the Hong Kong operator named in the Terms.
| Topic | What it means for you | What the terms say |
|---|---|---|
| Operator | Singularity Mutual Entertainment Culture Media Limited, Hong Kong | "PolyBuzz.ai, which is operated by Singularity Mutual Entertainment Culture Media Limited in Hong Kong" |
| Payments | Charged by Cloud Whale Interactive Technology LLC via Airwallex | - |
| Age | Adults only; UK users face a third-party age check | "You must have reached 18-year-old to use PolyBuzz" |
| Auto-renewal | Plans renew unless cancelled by the last day of the period | "a plan for the premium services will be automatically renewed unless it is cancelled on or before the last day of the subscription period." |
| Refunds | No refunds, even after cancelling | "any user payment made in accordance with our rates and policies will not be refunded, even if the subscription is subsequently cancelled" |
| Content ownership | The company owns the IP of content generated on the service | "All the intellectual property rights of the contents generated during your use of Web Services… shall belong to us" |
| Account ownership | The account belongs to the company | "vested in us" |
| Data selling | Says it does not sell user information | "NOT sell User Information" |
| AI training | Photos and precise geolocation are used for training; no explicit statement on chats | "to train our AI algorithm" |
| Account deletion | Setting – Account – Delete; irreversible; can be suspended during a dispute | - |
| Disputes | Delaware law; binding individual arbitration at NYIAC; class-action waiver unless you opt out | - |
Terms and privacy policy as published on 23 September 2026.
Two company names is common enough in this business. It matters when you're matching a charge on a statement, or deciding whom to write to. The Terms and the Privacy Policy both show "Last Updated: June 1, 2026".
Age
The Terms set a minimum age of 18: "You must have reached 18-year-old to use PolyBuzz". Minors are denied service and their accounts are suspended. The Terms also say a date of birth must be entered, in these words: "When you first use PolyBuzz, whether as a guest or intending to register, you must enter your date of birth."
The web gate, as described earlier, is a checkbox. The contract promises a step the product skips, and I'd rather they fixed the product than the contract.
Money
The checkout modal says "Digital item purchased, non-refundable after payment". The Terms back that up: payments "will not be refunded, even if the subscription is subsequently cancelled". Users are also "not entitled to any refund for a completed purchase without due reason", and there is no refund for a child's accidental purchase.
In plain English, the money is gone the moment you press pay. Cancelling stops the next charge and nothing more, which is why I'd never start with a yearly plan here.
Who owns what you make
The Terms give the company all intellectual property rights in content generated while using the service. Account ownership stays with the company too; the phrase is "vested in us". The noir case, the knight's duels and the fedora portraits are, legally speaking, theirs.
Keep copies of anything you care about outside the app, since you don't own the originals.
Your data
The Privacy Policy says PolyBuzz does "NOT sell User Information". It collects email, input text, uploaded pictures, payment records, device IDs, precise geolocation and, in the app, contacts. Ad SDKs collect advertising IDs as well.
The permissions text says photos and precise geolocation are used "to train our AI algorithm". No clear statement is found on whether chats are used for model training. The FAQ describes chats as private: "neither the creators nor Poly have access to the chat content".
The Privacy Policy also says information may be shared "with third parties (including the Chat-GPT platform) that help us deliver effective functionality". Personal information is kept no longer than necessary for the stated purposes. Private from other users, then, but not necessarily from every vendor in the pipeline.
I'd keep out of these chats anything I'd hesitate to put in an email.
Disputes and contacts
The governing law is that of the State of Delaware, USA. Disputes go to binding individual arbitration at the New York International Arbitration Center (NYIAC), and a class-action waiver applies unless you opt out. If that waiver matters to you, look for the opt-out early, because it's the one clause here you can change.
Support is at [email protected]. Legal and data-protection (DPO) questions go to [email protected]. Delaware law and New York arbitration for a Hong Kong operator is a lot of geography for a character app.
What gets in the way
Ads written into the script
Advertising on the free tier is heavy, including a full-screen interstitial and ad links injected into character text. Ad keywords are injected into the character's words themselves, such as a "Generate AI characters" link inside a character greeting. That bothers me more than any banner.
It's product placement added to the script after the actor has read it. If an editor slipped an ad into a client's dialogue, they'd lose the client.
| Criterion | Rating | Why |
|---|---|---|
| Conversation quality | Mixed | In character and fast, but short replies with little story push on the free Standard model. |
| Memory | Weak | Fine for an evening, forgets by morning; Permanent Memory is Ultimate only. |
| Free tier | Good | Text chat with no published cap; the price is heavy ads and a one-image counter. |
| Value for money | Mixed | Basic at $9.9 is fair for ad-free chat; the upper tiers sell models by adjectives. |
| Images and voice | Mixed | Preset-rich image generator; voice is reply playback with 2 free plays. |
| Privacy and terms | Weak | No refunds, company owns generated content, no clear word on training with chats. |
| Cancelling and billing | Mixed | Standard cancel paths, but two company names and an unconfirmed card descriptor. |
| Content settings | Weak | No settings page or toggle, a jumpy filter and a checkbox age gate. |
Ratings are the author's judgement from his own use and the 23 September 2026 check.
Pop-ups and fake urgency
Popups stack up: the Permanent Memory banner on the first chat, the coupon popup, and multiple subscription paywalls. The header countdown is a rolling fake-urgency timer, not a real deadline. The pricing presentation as a whole is misleading, with huge strikethrough "original" prices and constantly resetting countdown timers.
All of it is tiring. I'd forgive a pushy upsell once; an upsell on every screen reads like the app doesn't trust its own product to sell itself.
Small things that add up
On the web, the profile "..." menu contains only "Log out", and it sits where a mis-click logs you out. Logging back in after that needs a new email code. Passwordless login is pleasant exactly once per session.
| What | Price then | When |
|---|---|---|
| Poly Standard (monthly) | $9.90 | week 3, Feb–Mar 2025 |
| 1,000 coins | $2.49 | Feb–Mar 2025 |
From the author's own notes. Compare with today's prices above.
The home search box returns no results for "Sherlock Holmes": it stays on the home page or shows an empty search page. In a library that claims 20 million characters, a search that can't find the most famous detective in fiction is a real problem. For someone whose favourite story on this app was a detective case, it also stings a little.
None of these would sink an app alone. Together they give the web version the feel of a rough cut that shipped before anyone watched it end to end.
Where the app lives
PolyBuzz runs on the web and has iOS and Android apps, per its FAQ. There is no PC client, per the FAQ. The web footer has no App Store or Google Play links, though the FAQ says apps exist.
The footer does find room for the sister short-drama product ReelFever, Medium blog posts and an OnSpace.ai referral link. A footer that links to a referral deal but not to its own apps says something about priorities. It looks less like an oversight and more like a choice about where web visitors should stay.
The official social accounts cover Discord, Reddit at r/polybuzz, TikTok, YouTube, X, Instagram and Facebook. There is no official status page, so when the question is "why isn't PolyBuzz working?", the subreddit is effectively the status page. No official page mentions an API either.
| App | When I used it | For how long | Cheapest paid plan (record) | Free tier (record) |
|---|---|---|---|---|
| CrushOn AI | Oct–Nov 2023 | 7 weeks | $4.91/mo (Standard) | yes |
| Nastia AI | Apr–May 2025 | 6 weeks | $7.33/mo (Basic) | yes |
| OurDream AI | Dec 2025–Jan 2026 | 6 weeks | $9.99/mo (Standard Annual) | yes |
| Poly.AI (former name of PolyBuzz) | Jun 2024–Jan 2025 | about 8 months (mid-2024 - Jan 2025 rebrand) | - | no |
| Wsup AI | Mar–Jun 2026 | 4 months | - | no |
| Candy AI | Oct–Nov 2024 | 5 weeks | €3.99/mo (12-Month Plan) | yes |
Periods from the author's own notes; plans and free tiers from the site's app records.
Names, names, names
The PolyBuzz history shows in its names: it is also known as Poly AI, PolyBuzz AI, "PolyBuzz: Chat with Characters" and "PolyBuzz: Chat with AI Friends". The App Store listing id 6449190344 has appeared under titles including 'Poly AI - Create AI Chat Bot'. Help-centre pages are also served under '/speakmaster/' and 'Poly Ai' paths on app.polybuzz.ai, consistent with a past rebrand.
The Google Play listing is 'PolyBuzz: Chat with AI Friends' by CLOUD WHALE INTERACTIVE TECHNOLOGY LLC., with the package name ai.socialapps.speakmaster. Three names and a package called speakmaster: the rename left more loose ends than an edit with no shot list.
None of this stops people using it. Google Play rates PolyBuzz 4.27 stars from 1,176,583 ratings and shows 50M+ downloads. The app was updated on Sep 21, 2026, and the interface is offered in 28 languages.
Plenty of people clearly put up with everything on this list, and I understand why: the free chat is good enough to forgive a lot.
The age question, again
The web age gate is a single checkbox with no date-of-birth entry. The FAQ's graded age modes contradict the adults-only rule in the Terms. And the front page puts fandom characters who are not adults in their source material into romance scenarios.
Those three facts sit badly together. Of everything on this list, they're what I'd want fixed first, well ahead of the timers and the footer. Timers are annoying; this part is a trust problem.
Who should use it, and who should skip it
PolyBuzz is best for fandom, anime and K-pop roleplayers who want a huge library of free community bots and drama scenarios. It also suits casual users who don't mind ads and want free text chat with no sign-up friction beyond an email code. Character creators who want to import cards from other platforms and build an audience will find the tools they need.
Who PolyBuzz is for
Best for
- Fandom, anime and K-pop roleplayers who want a huge free library of community bots.
- Casual users who want free text chat and can live with heavy ads.
- Character creators who want to import cards from other platforms and build an audience.
- Story players who are happy to drive the plot themselves on the free Standard model.
Not for
- Anyone who wants NSFW text: the Terms ban it and there is no toggle on the web.
- People who hate ads, rolling countdown timers and inflated strikethrough prices.
- Anyone who wants refunds or to own the content they generate.
- Users who want lasting memory without paying for the top tier.
It's not for anyone who wants NSFW text on the free tier: the Terms ban it, and there is no NSFW toggle on the web. Skip it if you're sensitive to ads or aggressive upselling, with rolling countdown timers, inflated "83%/86% off" strikethrough prices and paywalls on voice and memory.
It's also wrong for anyone who wants refunds or to own what they generate: there are no refunds, and the IP of generated content belongs to the company. And if you want long, rich replies on the free Standard model, look elsewhere. Newcomers to companion apps could do worse for a first look, since nothing here costs money until you choose it.
My own fit was somewhere in the middle: a story person who liked the free chat and had no patience for the ads. If that sounds like you, keep it free, and keep your expectations about memory modest. If the ads start winning, leave rather than pay to make them stop, unless you'd happily pay for the app without them.
Cancelling PolyBuzz
I cancelled when the renewal email arrived and logged it in my subscriptions spreadsheet. Honestly, I would have stayed on free if not for the ads, which is probably exactly what they want. The ads did what the price never could: they made staying free feel worse than paying, and paying feel worse than leaving.
The spreadsheet isn't glamorous, but a subscription I've written down is one I remember to end. The renewal email did its job, just not the one PolyBuzz intended.
PolyBuzz pros and cons
What worked
- Free text chat with no published message cap.
- Sign-up takes about a minute with an email code, Apple or Google.
- Huge, fandom-heavy character library you can browse while logged out.
- Free creator tools with 60+ voices, a 10,000-character background field and card import.
- An image generator with many presets that works on the free tier.
What did not
- Heavy ads on the free tier, including full-screen vignettes and ad links inside character text.
- The "86% off" coupon is really about 14–23% off the normal monthly price.
- No refunds, and the company owns the IP of content you generate.
- Memory on the Standard model fades overnight; Permanent Memory is Ultimate only.
- The age gate is a checkbox, while the front page puts fandom characters who are not adults in their source material into romance setups.
How renewal and cancelling work today
Premium plans renew automatically unless cancelled on or before the last day of the subscription period. A plan can be cancelled any time via "Settings – Help Center", and after cancelling, benefits last until the end of the paid period, per the FAQ. The web version has no settings page, so check where that menu lives before you need it.
The safest time to cancel is soon after you subscribe. Benefits run to the end of the period either way, so cancelling early costs nothing and removes the chance of a renewal you forgot about.
On iOS, cancel via the Settings app > Apple ID > Subscriptions > PolyBuzz > Cancel Subscription. On Android, it's the Google Play Store app > menu > Subscriptions > PolyBuzz > Cancel Subscription.
Know what the charge looks like
Chargeback-lookup sites disagree on the card-statement descriptor, some listing 'POLYBUZZ AI', 'PolyBuzz Payment' or 'POLYBUZZ PLATFORM' and others 'AWX Cloud Whale Intera' or 'AWX*Cloud Whale Interactive'; no purchase has confirmed it. If a Cloud Whale charge turns up on a statement, this app is the likely source. Screenshot your receipt when you pay, so you can match the name later.
Deleting the account
The Terms say account deletion is done via Setting – Account – Delete, and the site footer also has a "Delete Account" link. Deletion is irreversible, and it can be suspended while the account is in a dispute. After deletion, backup copies may persist until the backup system is next updated.
Irreversible means irreversible, so assume your stories and characters go with it.
My order of operations: cancel the plan, let the paid period run out, then delete. Settle any billing question first, since a dispute can stall deletion, and screenshot anything you want to keep before you press the button. It's the same rule as a hard drive going back to a rental house: copy first, wipe second.
How PolyBuzz scores
Conversation quality lands in the middle. Characters stay in character and reply quickly, but on the free model they wait for you to drive, and the Story mode that made the app fun in 2025 no longer exists under that name.
Memory is the weak spot. It holds for an evening and slips overnight, and the tool that promises to fix it sits in the most expensive tier.
The free tier is the best thing about PolyBuzz. Text chat behaves as unlimited, and the cost is ads, which some people shrug off and I can't.
Value for money is mixed. Basic is fairly priced for ad-free chat and longer memory; the upper tiers sell models the paywall only describes in adjectives.
Images and voice are mixed too: a busy, capable image generator with a stingy free counter, and voice that is playback rather than conversation.
Privacy and terms score low because of the no-refund rule, company-owned content and vague wording on chat training. Cancelling is ordinary, billing is muddied by two company names, and content settings are weak, with no controls, a jumpy filter and a front page that sits awkwardly with the age rule.
PolyBuzz verdict
Overall score
5.5/10
MixedFree fandom chat that works - heavy ads, short memory and a second coin wallet on top of the plans.
Hands-on test, paid plan
- In character and fast, but short replies with little story push on the free model; the old Story mode is gone.
- Fine for an evening and forgotten by morning; Permanent Memory is Ultimate only.
- A capable character creator and personas, but no settings page on the web.
- A preset-rich image generator behind coins; voice is reply playback with two free plays.
- Basic at $9.9 is fair for ad-free chat; coins are a second wallet and the upper tiers sell models by adjectives.
- No refunds, the company owns generated content, and no clear word on training with chats.
- Fast replies, but full-screen ads and fake countdown timers get in the way.
Bars run from 0 to 10. The total is the weighted mean of the criteria above. Weights are the same for every app. How the apps are checked
How it stacks up against the other apps I used
The table below puts PolyBuzz next to the other apps in my notes. Read it with one thing in mind: PolyBuzz competes on price and size, not on depth. That trade suits a lot of people, and for a while it suited me.
Where it wins is the front door. Free text chat that behaves as unlimited, a library in the millions and a one-minute email sign-up make it one of the easiest apps in this category to start. The character import is a real plus for anyone moving characters from elsewhere, and the filter, while jumpy, sits on the looser side of Character.AI's.
Where it loses is group play. Review sites that credit real multi-character group chat to CrushOn AI, OurDream AI, Wsup AI and Nastia AI never include PolyBuzz in that list. That matches what's on offer now: multiple characters sit inside a paid top-tier model rather than a room you set up for free, and knight-and-barista chaos isn't something a new user can reproduce cheaply.
It also loses on memory and on pricing manners. Memory on the Standard model fades overnight, and the discount theatre makes the real prices harder to read than they need to be.
My ranking logic is simple. If I want free, crowded, fandom-flavoured roleplay, PolyBuzz is near the top. If I want group scenes, lasting memory or a store that tells me the real price the first time, I'd look at the others in the table first, and come back here for the free chat.
PolyBuzz alternatives
Three apps we would try next, and why.
Candy AI
free tier, from €3.99/mo
Score 7.7/10
OurDream AI
free tier, from $9.99/mo
Score 6.6/10
Nomi AI
free tier, from $8.33/mo
Score 7.8/10
More on this site: apps like PolyBuzz.
My last word on PolyBuzz
PolyBuzz is the app it was under the old name, with more purple, more models and more ways to ask for money. The core is still decent: free text chat with a crowd of characters, some of them funny and a few of them good company for an evening.
My best memories of it are a narrator who tracked suspects better than me and a knight with strong opinions about oat milk. Neither of those needed the top tier, which tells you where the real value sat. It earned a spot in my evenings for a while, which is more than most apps manage and less than it could have kept.
What pushed me out wasn't the price. It was the fruit ads, the timers and the feeling that the free version was tuned to annoy me into paying. I'd still recommend the free tier for fandom roleplay, if you have a thick skin for ads, and I'd only pay monthly, for a feature you can name.
The leftovers are small: a thousand coins' worth of fedora lighting, and a detective who forgot his own case overnight. I'd call that a fair trade for a few weeks of noir on a budget. If the ads ever go and the memory stays, I'd come back and pay without thinking twice.
PolyBuzz FAQ
Is PolyBuzz AI free, and is there a message limit?
Mostly yes. Text chat on the free tier was still unlimited when I used it after the rename, and the message cap I kept waiting for never came. As of September 2026, the FAQ still markets chat as "free, unlimited, and private" with no numeric cap, and neither the FAQ nor the Google Play listing publishes a daily ceiling.
The membership page does list "Unlimited chats" as a paid perk, which implies a cap on free chat, but no limit appears within 3 messages on the free tier.
What PolyBuzz AI free chat costs you is attention. The free tier shows ads served through Google AdSense, including full-screen vignette ads, and the ads are heavy. Voice is limited to 2 playbacks marked "Free", and the image generator's counter of 2 is used up by a single generation.
The free tier runs the Standard model and has no paid models.
For text roleplay, free is enough, and I'd start there. The paid tiers mostly buy quiet and memory, and you'll know within a few evenings whether either is worth money to you.
How much does PolyBuzz cost in 2026?
On the web on 23 September 2026 there are three plans. Basic costs $9.9 a month or $99 a year, Premium $19.9 a month or $199 a year, and Ultimate $29.9 a month or $299 a year. Each is shown against large strikethrough prices, such as $55.2 for Basic monthly, and I'd ignore all of them.
Euro prices run slightly higher: Premium Month is EUR 22.90 and Ultimate Month EUR 34.90 at web checkout. There is no quarterly option.
For comparison, I paid $9.90 for Poly Standard in week three of my time with it in 2025. That same $9.9 monthly tier is now called Basic on the web, while the App Store still sells it as Poly Standard Monthly at $9.9.
On top of the plans, coins are a separate wallet. Packs run from 1000 coins for $2.49 as a first-purchase deal up to 20000 coins for $19.9. My advice is Basic, monthly, if the ads bother you, and nothing at all if they don't.
Is the PolyBuzz 86% off coupon a real discount?
It's a real coupon wearing a fake number. Clicking the gift icon beside the chat input opens a popup reading "UP TO 86% OFF – You have got a coupon – Got it". With it, Basic drops to $8.49 a month from $9.9, Premium to $15.9 from $19.9 and Ultimate to $22.9 from $29.9. Yearly prices don't change.
The 86% is computed against inflated strikethrough prices of $55.2, $111 and $165. Against the normal monthly prices, the real discount is about 14–23%. The coupon screens don't say whether it applies only to the first month, so I'd assume it does and plan the second month at full price.
The timers around it are theatre. The header's "UP TO 83% OFF" countdown resets several times within a single session, and it is a rolling fake-urgency timer, not a real deadline. Take the coupon if you were going to pay anyway.
Don't let a clock that keeps rewinding hurry you into a subscription you hadn't planned.
Does PolyBuzz allow NSFW chat?
Not officially, and not reliably. The Terms prohibit sexual acts, sexual imagery and soliciting sexual content, and the FAQ says public display of NSFW content is strictly prohibited. There is no NSFW toggle or content-filter setting on the web, and no clause says paid tiers unlock adult content.
The policy in practice is soft: content is moderated and restricted, and one reviewer describes it as staying suggestive rather than graphic.
In my weeks with it, the filter was looser than Character.AI's but not gone. A flirty scene would sometimes hit a wall, then two messages later it wouldn't, and I never worked out the rules. That inconsistency annoyed me more than a strict filter would have.
The paid Conqueror model is advertised with "Breathtaking romance and intense sensuality woven into character-driven narratives", which is as close as the marketing gets. If adult content is the point for you, PolyBuzz is the wrong app. If romance with a ceiling is fine, it's workable.
Is PolyBuzz safe and private?
Private from other users, yes; private in every sense, less clear. The FAQ says "neither the creators nor Poly have access to the chat content", and the Privacy Policy says PolyBuzz does "NOT sell User Information". But it collects email, input text, uploaded pictures, payment records, device IDs, precise geolocation and, in the app, contacts.
Photos and precise geolocation are used "to train our AI algorithm", and there is no clear statement on whether chats are used for training.
The Privacy Policy also allows sharing with third parties "(including the Chat-GPT platform)", and ad SDKs collect advertising IDs. The operator is a Hong Kong company, Singularity Mutual Entertainment Culture Media Limited, while the payment session names Cloud Whale Interactive Technology LLC.
The Terms also give the company the intellectual property in content you generate. My rule: keep real names, addresses and anything you'd hesitate to email out of the chats, and treat your stories as something written in rented space.
How do I cancel PolyBuzz, and can I get a refund?
Cancelling is ordinary; refunds are not on offer. Plans renew automatically unless cancelled on or before the last day of the period. A plan can be cancelled any time via "Settings – Help Center", and benefits last until the end of the paid period.
On iOS it's the Settings app > Apple ID > Subscriptions > PolyBuzz > Cancel Subscription; on Android, the Google Play Store app > menu > Subscriptions > PolyBuzz.
Refunds are a no. The checkout says "Digital item purchased, non-refundable after payment", and the Terms say payments will not be refunded even if the subscription is later cancelled.
I cancelled when the renewal email arrived and logged it in my subscriptions spreadsheet. That's the whole trick: cancel before the renewal date, not after it. If you want the account gone too, deletion runs through Setting – Account – Delete or the "Delete Account" footer link, and it is irreversible.
Does PolyBuzz remember past conversations?
For an evening, yes. Across days, not reliably on the Standard model. Memory on Standard was fine for an evening, but by the next day my detective had forgotten who the murderer was.
Short-range recall still works: in a fresh chat the bot picks up small details correctly. One reviewer reports long scenes drifting, such as a train-station scene turning into a hotel.
The fixes are paid. Long Memory comes with every paid tier, including Basic. Permanent Memory, described as "Strongest memory yet. Longest context + live updates. Never forgets you.", is Ultimate only.
It keeps a structured memory page per character with events, agreements, items and relations, and "Unlock" on that page opens the Ultimate paywall.
If memory matters to you, Basic's Long Memory is the sensible first step. Ultimate at $29.9 a month is a lot to pay for a detective who remembers the ending, and I'd want proof it works before paying it.
Is PolyBuzz the same app as Poly.AI?
Yes. PolyBuzz is also known as Poly AI and PolyBuzz AI, and the App Store listing has appeared under titles including 'Poly AI - Create AI Chat Bot'. Help-centre pages are still served under 'Poly Ai' paths on app.polybuzz.ai, consistent with a past rebrand.
I'd used it for months as Poly.AI, and the January rename mostly meant more purple and half the tutorial videos showing the wrong logo. When I came back after the rebrand, I logged into my old Poly.AI account and carried on.
What changed is around the edges. The Story mode I liked isn't in the current model list, which now runs Standard, Long Memory 2X, Passion, Tale, Saga, Conqueror, Lumina and Overture. The multi-character room I used is gone as well; there is no group-chat feature now, only a user-made bot that roleplays a group.
Free text chat and the ads, on the other hand, came through the rename intact.
